AI Insights · Timothy · October 2021
Top 5 3D Realistic Games Performance in Kenya Q3 2021
Explore the performance trends of the top 5 3D realistic games in Kenya during Q3 2021, including downloads, revenue, and active users.
In Q3 2021, the top 5 3D realistic games in Kenya showed varied performance trends in terms of downloads, revenue, and active users. Here’s a detailed look at their metrics, based on data from Sensor Tower.
Mini Car Racing Game Legends from GAMEXIS saw its weekly downloads fluctuating between 8.5K and 15.8K. The game experienced a peak in weekly downloads in mid-July, reaching approximately 15.8K. Weekly revenue for the game was minimal, with a notable $10 in late June and smaller spikes of $5 and $2 in August. Weekly active users ranged from 18.1K to 29.8K, with a peak in mid-July at around 29.8K.
Real Bike Racing by Italic Games had weekly downloads ranging from 6.4K to 17K. The highest download count was in mid-July, with approximately 17K downloads. Weekly revenue was negligible, with only a $7 spike in early August. The game's weekly active users showed a peak of around 61.1K in mid-July, declining to around 32.8K by the end of the quarter.
Temple Run from Imangi Studios demonstrated steady performance with weekly downloads between 6.5K and 10.8K. The game experienced a peak in mid-July with about 10.8K downloads. Weekly revenue showed small but consistent earnings, peaking at $29 in early August. Weekly active users ranged from 40.2K to 64K, with a peak in late June at around 64K.
Racing in Car 2 by ckgames had weekly downloads fluctuating between 5K and 9.4K. The highest download count was in mid-July, reaching approximately 9.4K. Weekly revenue showed modest spikes with $11 in late July and $9 in early September. Weekly active users ranged from 32K to 46.2K, peaking in mid-July at around 46.2K.
Car Parking Games - Car Games by Frolics Simulation & Action Games had weekly downloads between 4.7K and 7.2K. The highest download count was in early July, with approximately 7.2K downloads. Weekly revenue was minimal, with a peak of $10 in late July. Weekly active users ranged from 20.6K to 27K, peaking in early July at around 27K.
For more detailed insights and data on app performance, visit Sensor Tower.